Unlike a standard damage calc, this calculator runs your move against every spread your opponent actually uses on ladder, weighted by popularity. Instead of guessing one EV spread, you see your real odds of getting the KO.
KO breakpoints: Opponent spreads are grouped by outcome — which sets you can OHKO, which need two hits (2HKO), three hits (3HKO), and which survive. Each group shows what percentage of ladder sets fall into that range.
Weighted overall: The final KO chance is averaged across all spreads by usage weight — giving you a single realistic number for how often you'll get the KO on ladder.
| Base | IV | EV | Mod | Final | |
|---|---|---|---|---|---|
| HP | — | — | |||
| Atk | — | — | |||
| Def | — | — | |||
| SpA | — | — | |||
| SpD | — | — | |||
| Spe | — | — | |||
| Total | 0 / 510 |
| Base | IV | Avg | Mod | Final | |
|---|---|---|---|---|---|
| HP | — | — | — | ||
| Atk | — | — | — | ||
| Def | — | — | — | ||
| SpA | — | — | — | ||
| SpD | — | — | — | ||
| Spe | — | — | — | ||
| Total | 0 / 510 |
KO% is weighted across usage spreads. Frail/Average/Bulky tiers are split by defensive stat percentile.